Record Details

Computer Games and Their Impact on Creativity of Primary Level Students in Tehran

Independent Journal of Management & Production

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Field Value
 
Title Computer Games and Their Impact on Creativity of Primary Level Students in Tehran
 
Creator Mokhtari, Tahereh
MohammadKazemi, Reza
Kamkari, Kambiz
 
Subject
Computer games; Creativity; Students; Creative thinking
 
Description Creativity is about being sensitive to dilemmas, losses, problems, and existing errors, making propositions about and examining such issues, which finally leads to innovative findings. On the other hand, it seems that games are important in this process; since they can improve creativity of the individuals. Thus, this research pays attention to the question that whether computer games affect creativity of students at primary level in schools or not? Moreover, in this study, students of 3 main districts of Tehran municipality were studied. Based on the available data of the ministry, there were 51740 students studying in these three districts. Thus, 381 students were randomly selected as the research sample. Findings revealed that all computer games, i.e. puzzle, intellectual, and enigma, affect creativity of students at primary level in schools to different extents. 
 
Publisher Instituto Federal de Educação, Ciência e Tecnologia de São Paulo (IFSP)
 
Contributor
 
Date 2016-09-01
 
Type info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion

 
Format application/pdf
text/html
 
Identifier http://www.ijmp.jor.br/index.php/ijmp/article/view/462
10.14807/ijmp.v7i3.462
 
Source Independent Journal of Management & Production; Vol 7, No 3 (2016): Independent Journal of Management & Production; 926-936
2236-269X
2236-269X
 
Language eng
 
Relation http://www.ijmp.jor.br/index.php/ijmp/article/view/462/560
http://www.ijmp.jor.br/index.php/ijmp/article/view/462/576
 
Rights Copyright (c) 2016 Reza MohammadKazemi, Kambiz Kamkari, Tahereh Mokhtari
http://creativecommons.org/licenses/by/4.0