REALISTIC 3D FACE MODELING AND APPLICATION RESEARCH
International Journal of Electronic Commerce Studies
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Title |
REALISTIC 3D FACE MODELING AND APPLICATION RESEARCH
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Creator |
Li, Shuqin; Computer and network management center
Wang, Huibai; College of Information Engineering |
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Subject |
Feature Point Extraction; Linear Elastic Model; Feature Point Edit; Texture Mapping
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Description |
At present, methods of face modelling are not satisfactory, requiring high costs and a complex algorithm. We present an algorithm for 3D specific face modelling from a front view image of a person’s face. First, we globally reshape the 3D neutral face model by constructing s linear elasticity model grid. Then, local deformation is performed on the facial feature vertices to obtain a more realistic 3D model for the person. Finally, we apply texture mapping to the deformed face model with cylindrical projection to produce a realistic 3D specific face.To cite this document: Shuqin Li and Huibai Wang, "Realistic 3D face modeling and application research", International Journal of Electronic Commerce Studies, Vol.4, No.2, pp. 203-212, 2013.Permanent link to this document:http://dx.doi.org/10.7903/ijecs.1128
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Publisher |
Academy of Taiwan Information Systems Research
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Contributor |
—
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Date |
2014-05-15
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Type |
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion — — |
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Format |
application/pdf
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Identifier |
http://academic-pub.org/ojs/index.php/ijecs/article/view/1128
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Source |
International Journal of Electronic Commerce Studies; Vol 4, No 2 (2013); 203-212
2073-9729 |
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Language |
eng
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Relation |
http://academic-pub.org/ojs/index.php/ijecs/article/view/1128/112
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Rights |
Copyright (c) 2014 International Journal of Electronic Commerce Studies
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